2nd Update coming soon
Of Knights & Quests Revised Edition » Devlog
Howdy!
The recent 1st update did a lot to improve the presentation and playability of the game... and was done in a bit of a frenzy! I've received some very timely feedback as to errors, inconsistencies, and the like. Plus some of my latest playtesting today yielded some interesting results. I am going to wait a few days to publish the new update, to let some news filter in and look at with fresh eyes, but here's what I've got so far:
- Removed a couple remaining references to "Hit Points" and changed them to "Health."
- Changed "Clothing or nothing" to be "unarmored."
- Clarified table size.
- Cleaned up some terrain rules.
- Changed the critical hit rules to a six showing on the die "natural six."
- Specified that critical hits will count as a regular hit if modifiers would make it miss even on a six, or deal extra damage if it hits.
- (By extension, Blessed Steel deals an extra point of damage on a critical hit now).
- Kings now receive one boon, not two.
- Clarified that a model must Do Something to drop an Object (like a cache in The Cache of St Guy), although no roll is made.
- The length of the Field of Honor Quest is increased to ten rounds. Still short but not prohibitively so.
- Fixed some spelling errors (such as "Chrstian"). :)
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Of Knights & Quests Revised Edition
A narrative miniatures game for one to two players.
Status | Released |
Category | Physical game |
Author | Kazdok |
Tags | Fantasy, knight, miniatures, Multiplayer, Singleplayer, Tabletop, wargame |
More posts
- Hail! Who goes there? An imminent update!27 days ago
- Of Soldiers & SergeantsFeb 25, 2024
- Of Knights & Quests: What's Next?Feb 13, 2024
- Revised Edition is now live!Feb 12, 2024
- Revised Knights, Mounts, RenownFeb 08, 2024
- Of Knights & Quests 1st Edition, 1st Update live!Feb 06, 2024
- The Road to Revision (Actions, Weapons, Armor)Jan 24, 2024
- Of Knights & Quests Now Live!Jan 13, 2021
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